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Ac3d problems
Ac3d problems





ac3d problems ac3d problems

I also have been running into the same problem when loading moving models through the host application (ver. My colleges and I have seen this runnign before but we are having a difficult time replicating the usage with our own databases. This makes me think there is a format definition used or hardcoded into the application that differs from the osg acepted formats. Here is the supprising part, when loaded into OSGviewer the master.flt file opens perfectly.

#Ac3d problems code

I could not find the ac_load_ac command in the mpv code anywhere. Name = "Langley" //same name diffrent database and using LCC now.ĭirectory = "N:/./flight/" // directory for the files * path edited in the messageįilename = "master.flt" // my openflight file fitting the same naming standards used before. PluginRenderTerrainOSG::loadDatabase - attempting to load database # 3Īc_load_ac 'master.flt' is not a valid AC3D file. Warning: could not find file "/data/haze.ac" def files to load the databases on start but the files either do not appear or appear in parts and segments, not satifactory, but in all cases I recieve the following: These files have been exported via Creator (multigen) and Terrex terrain studio. These databases are in Openflight format but when loaded I am presented with an error stating the files are not in AC3D format. I have been running into a new problem that my databases do not load properly in MPV.







Ac3d problems